ASSIGNMENT 1 (TASK 1) CLO3D (week1-week4)

ASSIGNMENT 1: RECAP INTO CLO3D


 Students are required to design a 3D garment using CLO3D, incorporating the following advanced techniques:

  • Fill/Pressure and Puckering Effects
  • Zips (including adjustments to trims such as teeth and pullers)
  • Topstitching Details
  • Fabric Selection and Texture Mapping
  • Folding or Pleating Techniques

The type of outfit is flexible, allowing students to choose between options like a jacket, jumper, hoodie, dress, pants, or skirt, as long as the specified techniques are clearly applied throughout the design process. The focus will be on the skillful use of the mentioned tools rather than the specific garment type.

Students will first prepare basic 2D patterns (for tops and bottoms) and then simulate them in 3D.

Guidance: Students are to create, import, and adjust the pattern blocks for their chosen design, then simulate it in 3D, ensuring it fits well on the avatar and demonstrates the effective application of the tools.

Final Result: 



By using the previous patterns of one of my previous project, the same patterns had to be rendered onto the software in order to generate the final outcome, which is an outfit that will fit onto the avatar. 
Below are the patterns that i used for this project. 












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